Uncommon Genius: How Great Ideas are Born
by Denise Shekerjian
Paperback: 272 pages
Publisher: Penguin Books
List Price: $16.00
Your Price: $11.33
Availability: Usually ships in 24 hours
Drawing on interviews with 40 winners of the MacArthur Foundation Fellowship—the so-called "genius awards"—the insightful study throws fresh light on the creative process.
At the age of 38, John D. MacArthur, a destitute high-school dropout, borrowed $2,500 to buy the Bankers Life & Casualty Company of Chicago; eight years later he'd made a million dollars. At the time of his death in 1978 he was the second-richest man in America and "notoriously tightfisted." But he left most of his two-and-a-half-billion-dollar estate in the form of the John D. and Catherine T. MacArthur Foundation, with only these instructions to his board of trustees: "I figured out how to make the money, you boys figure out how to spend it." Thus the MacArthur Prize, also known as the "genius grant," was born. The award cannot be applied for, and it is not limited to any particular field of interest. Its purpose "is to promote those leaps of creative thinking that may occur when gifted people are left to their own devices." For Uncommon Genius, Shekerjian interviewed forty MacArthur Prize winners--John Sayles, Peter Sellars, Ellen Stewart, and Derek Walcott among them--in an attempt to discover "how great ideas are born." While much of what she learns about the creative impulse is not exactly groundbreaking--it involves risk-taking, openness, concentration, resiliency, and a great love of the work--spending time with the creators she has chosen to include is fascinating. They bring these broad concepts to life by inviting us into their studios, offices, labs, even dorm rooms (the youngest interviewee, Mayan epigraphist David Stuart, was a Princeton student at the time) and discussing their own creative processes. There is much to be gleaned here, not only about how creativity applies itself to various fields (community action, political science, writing, art history, woodworking, and even being a clown), but about how to nurture your own "creative genius." --Jane Steinberg
- The Adventures of Johnny Bunko: The Last Career Guide You'll Ever Need
- Creativity: The Psychology of Discovery and Invention
- Looking Closer 3: Classic Writings on Graphic Design
- Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation
- Visual Design: Ninety-five things you need to know. Told in Helvetica and Dingbats. (Creative Core)
Scribendi offers Books and Software in association with Amazon.com. Portions copyright Amazon Inc. and its affiliates used under license.